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CT Governor throws support behind legal betting and igaming

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Giving his State of the State address yesterday (6 January), Lamont said 2020 had been one of the “most challenging and humbling” years of his life, due to the novel coronavirus (Covid-19) pandemic. 

This, he said, had prompted the state to work closely with neighbours such as Rhode Island, Massachusetts, New Jersey and New York to coordinate their response to the crisis. 

Lamont pledged to continue to leverage these relationships as part of Connecticut’s recovery from the pandemic.

He said Connecticut would work with its neighboring states and tribal partners on a path forward to “modernize gaming”, as well as working in the legislature to legalize marijuana. 

“Sports betting, internet gaming, and legalized marijuana are happening all around us,” Lamont added. “Let’s not surrender these opportunities to out-of-state markets or even worse, underground markets.”

His pledge to expand the state’s gambling market comes amid reports that Governor Andrew Cuomo is preparing to relax his stance against mobile wagering in neighbouring New York. 

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NY Online Sports Betting Bill Calls For Up To 14 Sportsbook Apps

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Gov. Andrew Cuomo‘s proposed New York sports betting model lacks support from two lawmakers who have pushed for online gambling in the state.

Sen. Joe Addabbo Jr. and Assemblyman Gary Pretlow released their 2021 NY online sports betting bill Thursday evening, though it looks a lot like their previous attempt.

The biggest difference is the bill calls for two skins per licensee instead of one each. There are four commercial casinos and three tribes that run casinos in New York that could offer online sports betting.

That would likely create a much more robust market in terms of handle but tax revenue could fall well short of what Cuomo expects from a lottery-style monopoly.

New York sports betting bill details

Many of the details in the jointly-filed S 1183 and A 1257 are similar to the 2019-20 version of Addabbo and Pretlow’s bill:

  • A one-time, $12 million fee is required for anyone operating a mobile sportsbook in the state.
  • Mobile sports betting revenue will be taxed at 12%. The state will set aside 5% of that tax revenue for problem gambling.
  • Official league data is still required for all in-play bets. The bill also calls for a royalty fee of 0.2% of handle to be paid to sports leagues. Assuming sportsbooks hold about 5% of bets, that means about 4% of sports betting revenue to the leagues.
  • Professional sports stadiums and arenas as well as off-track betting facilities can partner with a casino to have betting kiosks on-site.

The bill summary suggests $79 million in annual revenue to the state based on “conservative market estimates.” That might not be good enough for Cuomo, though.

Cuomo expects how much?

Gov. Cuomo has much higher expectations for what the state should make from sports betting.

The US sports betting industry was surprised to wake up Wednesday to find Cuomo had changed his stance on mobile sports betting. The excitement felt throughout the industry quickly turned to jokes, though, when the governor described his plan during the Q&A portion of his coronavirus press conference:

“We want to do sports betting the way the state runs the lottery where the state gets the revenues. Many states have done sports betting but they basically allow casinos to run their own gambling operations. That makes a lot of money for casinos but it makes minimal money for the state, and I’m not here to make casinos a lot of money. I’m here to raise funds for the state.”

Budget Director Robert Mujica explained that the standard sports betting model would net New York about $50 million a year in tax revenue. But a single-operator monopoly could bring in $500 million annually, Mujica said. We won’t know any other details of the proposal until Cuomo releases his budget.

Assuming a 50-50 revenue split and a 5% hold, New York’s sports betting market would have to take $20 billion in bets annually to make the state $500 million. That’s not impossible for any of the “crown jewel” states like California, Florida, New York and Texas.

It won’t happen in year one, though, and could take significantly longer to reach those heights under a monopoly.

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Global Online Gambling Market (2020 to 2027) – Size, Share & Trends Analysis Report

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Dublin, April 22, 2020 (GLOBE NEWSWIRE) — The “Online Gambling Market Size, Share & Trends Analysis Report by Type (Sports Betting, Casinos, Poker, Bingo), by Device (Desktop, Mobile), by Region (North America, Europe, APAC, Latin America, MEA), and Segment Forecasts, 2020 – 2027” report has been added to ResearchAndMarkets.com’s offering.

The global online gambling market size is expected to reach USD 127.3 billion by 2027, registering a CAGR of 11.5% from 2020 to 2027. The market is expected to gain traction over the forecast period. The growing popularity of betting across the globe and freemium model in online gambling are among the potential opportunities likely to unfold in the next few years.

Increasing adoption of smartphones and easy access to casino gaming platforms is currently driving the market. Factors such as increasing internet penetration and the availability of cost-effective mobile applications for betting are also expected to contribute to market growth over the forecast period. According to the American Gaming Association (AGA), as of 2018, approximately 2,800 sites are active online and offer activities including bingo, poker, and lottery.

Electronic Gambling Devices (EGDs) are inexpensive to run and easily available. These devices have an in-built software that mimics the experience of a local casino. For instance, a Video Lottery Terminal (VLT) uses advancing technology and can also be customized to electronic slot machines, spinning reel slot machines, video slot machines, and electronic poker games.

The spread of COVID19 has accelerated the demand for online gambling. Moreover, increasing digitalization coupled with secure digital payment options are also some factors contributing to online gambling market growth. The market is further expected to gain momentum over the forecast period attributed to the rising use of digital currency and websites provided by companies for betting and gambling.

Further key findings from the report suggest:

  • Ease of sports betting using a computer or smartphone coupled with the proliferation of sports betting ads across the globe is expected to propel segment growth over the forecast period
  • Online gambling service providers/operators are allowed to enter into agreements with individual players or customers to provide betting services for real money, in turn attracting more gamers
  • A large number of customers are using desktops for betting as downloading and installing casino software proves to be easier on desktops. This, in turn, is expected to propel the growth of the desktop segment
  • Online agencies, networks and exchanges, and third-party ad servers are used for advertising gambling websites of various companies
  • Europe is expected to continue its dominance over the forecast period. In the U.K., online gambling is legalized owing to safe practices and stringent regulations laid down by the government
  • Asia Pacific is anticipated to register the highest growth rate owing to the increased adoption of smartphones, a larger proportion of younger population, and legalization of online gambling in the region. The market size is largely influenced by the size of betting and pertinent outcome
  • Key companies in the online gambling market include William Hill PLC and Paddy Power Betfair PLC.

Key Topics Covered:

1. Methodology and Scope

2. Executive Summary
2.1 Online Gambling Market – Industry Snapshot & Key Buying Criteria, 2016 – 2027
2.2 Global Online Gambling Market, 2016 – 2027
2.2.1 Global online gambling market, by region, 2016 – 2027
2.2.2 Global online gambling market, by type, 2016 – 2027
2.2.3 Global online gambling market, by device, 2016 – 2027

3. Online Gambling Industry Outlook
3.1 Market Segmentation & Scope
3.2 Market Size and Growth Prospects
3.3 Online Gambling – Value Chain Analysis
3.3.1 Vendor landscape
3.4 Online Gambling Market Dynamics
3.4.1 Market driver analysis
3.4.1.1 Increasing investment in online gambling
3.4.1.2 Growing number of live casinos across the globe
3.4.2 Market restraint analysis
3.4.2.1 Increasing rate of cybercrimes
3.5 Penetration and Growth Prospect Mapping
3.6 Online Gambling Market – Porter’s Five Forces Analysis
3.7 Online Gambling Market – Key Company Market Share Analysis, 2019
3.8 Online Gambling Market – PESTEL Analysis
3.9 Impact of COVID 19 on the Online Gambling Market

4. Online Gambling Type Outlook
4.1 Online Gambling Market Share By Type, 2019
4.2 Sports Betting
4.2.1 Sports betting online gambling market, 2016 – 2027
4.3 Casinos
4.3.1 Casinos online gambling market, 2016 – 2027
4.4 Poker
4.4.1 Poker online gambling market, 2016 – 2027
4.5 Bingo
4.5.1 Bingo online gambling market, 2016 – 2027
4.6 Others
4.6.1 Other online gambling market, 2016 – 2027

5. Online Gambling Device Outlook
5.1 Online Gambling Market Share By Device, 2019
5.2 Desktop
5.2.1 Desktop online gambling market, 2016 – 2027
5.3 Mobile
5.3.1 Online mobile gambling market, 2016 – 2027
5.4 Others
5.4.1 Other device for online gambling market, 2016 – 2027

6. Online Gambling Regional Outlook
6.1 Online Gambling Market Share by Region, 2019
6.2 North America
6.2.1 North America online gambling market, 2016 – 2027
6.2.2 North America online gambling market, by type, 2016 – 2027
6.2.3 North America online gambling market, by device, 2016 – 2027
6.2.4 U.S.
6.2.4.1 U.S. online gambling market, 2016 – 2027
6.2.4.2 U.S. online gambling market, by type, 2016 – 2027
6.2.4.3 U.S. online gambling market, by device, 2016 – 2027
6.2.5 Canada
6.2.5.1 Canada online gambling market, 2016 – 2027
6.2.5.2 Canada online gambling market, by type, 2016 – 2027
6.2.5.3 Canada online gambling market, by device, 2016 – 2027
6.3 Europe
6.3.1 Europe online gambling market, 2016 – 2027
6.3.2 Europe online gambling market, by type, 2016 – 2027
6.3.3 Europe online gambling market, by device, 2016 – 2027
6.3.4 U.K.
6.3.4.1 U.K. online gambling market, 2016 – 2027
6.3.4.2 U.K. online gambling market, by type, 2016 – 2027
6.3.4.3 U.K. online gambling market, by device, 2016 – 2027
6.3.5 Germany
6.3.5.1 Germany online gambling market, 2016 – 2027
6.3.5.2 Germany online gambling market, by type, 2016 – 2027
6.3.5.3 Germany online gambling market, by device, 2016 – 2027
6.4 Asia Pacific
6.4.1 Asia Pacific online gambling market, 2016 – 2027
6.4.2 Asia Pacific online gambling market, by type, 2016 – 2027
6.4.3 Asia Pacific online gambling market, by device, 2016 – 2027
6.4.4 China
6.4.4.1 China online gambling market, 2016 – 2027
6.4.4.2 China online gambling market, by type, 2016 – 2027
6.4.4.3 China online gambling market, by device, 2016 – 2027
6.4.5 India
6.4.5.1 India online gambling market, 2016 – 2027
6.4.5.2 India online gambling market, by type, 2016 – 2027
6.4.5.3 India online gambling market, by device, 2016 – 2027
6.4.6 Japan
6.4.6.1 Japan online gambling market, 2016 – 2027
6.4.6.2 Japan online gambling market, by type, 2016 – 2027
6.4.6.3 Japan online gambling market, by device, 2016 – 2027
6.5 Latin America
6.5.1 Latin America online gambling market, 2016 – 2027
6.5.2 Latin America online gambling market, by type, 2016 – 2027
6.5.3 Latin America online gambling market, by device, 2016 – 2027
6.5.4 Brazil
6.5.4.1 Brazil online gambling market, 2016 – 2027
6.5.4.2 Brazil online gambling market, by type, 2016 – 2027
6.5.4.3 Brazil online gambling market, by device, 2016 – 2027
6.6 MEA
6.6.1 MEA online gambling market, 2016 – 2027
6.6.2 MEA online gambling market, by type, 2016 – 2027
6.6.3 MEA online gambling market, by device, 2016 – 2027

7. Competitive Landscape

7.1 William Hill PLC
7.1.1 Company overview
7.1.2 Financial performance
7.1.3 Product benchmarking
7.1.4 Strategic initiatives
7.2 Bet365 Group Ltd.
7.3 Paddy Power Betfair PLC
7.4 Betsson AB
7.5 Ladbrokes Coral Group PLC
7.6 The Stars Group Inc.
7.7 888 Holdings PLC
7.8 Sky Betting & Gaming
7.9 Kindred Group PLC
7.10 GVC Holdings PLC

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Bragg Gaming and Elys Game Technology hopeful New York will legalize online sports betting

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After watching neighboring New Jersey generate $930 million in legal sports betting in November, with the lion’s share from online wagering, New York Governor Andrew Cuomo is reportedly ready to go all in.

“New York has the potential to be the largest sports wagering market in the United States, and by legalizing online sports betting we aim to keep millions of dollars in tax revenue here at home, which will only strengthen our ability to rebuild from the COVID-19 crisis,” Cuomo told the New York Daily News.

Elys Game Technology Corp (NASDAQ:ELYS) (FRA:3UW) hailed Cuomo’s proposal to legalize online betting in New York.

“Elys was thrilled to hear Governor Cuomo’s plan to include mobile New York sports betting in his 2021 policy proposals. The industry clearly sees New York as having the potential to be one of the largest sports wagering market in the United States,” Elys Game CEO Matteo Monteverdi told Proactive.

Elys, formerly known as the Newgioco Group, is launching its new Elys Sportsbook platform with sports bar operators in Washington DC.  The Elys platform helps licensed operators quickly analyze risk by using sophisticated tech-based risk management, processing technology and adaptive business intelligence. 

Elys says mobile wagering in the Empire State could become the country’s crown jewel in the nascent US sports betting market.

“We estimate that about 20% of New Jersey sports wagering comes from New York City. Considering the increase in the New Jersey sports betting handle from 2019 ($4.5 billion) to 2020 ($5 billion through the first 11 months), it’s expected that New Jersey will approach $6 billion in handle for 2020 — keep in mind that in 2020 more than four months passed with no major pro or college sports. Taking that into consideration, imagining a legal mobile option for New York’s 8.4 million residents living in the greater New York City area, New York’s potential is quite obvious,” added Monteverdi.  

Under Cuomo’s proposal, the New York State Gaming Commission will request for proposals to select and license a sports operator or platform to offer mobile sports wagering in New York. This operator or platform must have a partnership with one of the existing licensed commercial casinos. The Commission will also require any entity operating mobile wagering apps to have safeguards against gambling addiction.

“Although this is certainly a step in the right direction, we see some issues that arise from Cuomo’s ambitions to launch a lottery-run mobile sports betting market: legal obstacles that could require an amendment to the State Constitution in order to pass; resistance from tribal gaming interests who will want a seat at the table; and many stakeholders who have supported Senator Joseph Addabbo and Assemblyman Gary Pretlow’s efforts the last few years to favor a market driven by several operators,” said Monteverdi.

In the meantime, New York-based Seneca Gaming Corporation’s online casiono partner, Bragg Gaming Group Inc (CVE:BRAG) (OTCMKTS:BRGGF) noted that Cuomo is ready to bring New York sports betting into the modern era.

“Jurisdictions around the world are modernizing their gaming regulations to reflect today’s global gaming market, and New Yorkers stand to benefit from a regulated, legalized online gaming system that keeps revenue in the state,” Bragg Gaming Chief Strategy Officer Yaniv Spielberg told Proactive.

“We think that the move to legalize online gambling will be beneficial for the state, the players and the operators. We see a bright future for legalized online gaming in the state of New York.”

In November last year, Bragg Gaming signed a deal with Seneca Gaming Corporation to provide casino services and player account management (PAM) to three casinos in western New York. The deal, done through Bragg subsidiary ORYX Gaming and in partnership with global sports betting provider Kambi Group PLC, is the company’s first involvement in the US gaming market. 

The Bragg-Kambi partnership will provide Seneca Gaming’s facilities with ORYX’s online gaming platform, including a PAM system, a gaming portal for both desktop and mobile and casino services, all integrated with Kambi’s portfolio of on-property sports wagering products. The US casino and sports betting market is rapidly expanding, and ORYX’s expertise in PAM, casino, marketing and operations services, and integrations between land-based and online positions Bragg Gaming well to take advantage of this growth.

“We have an agreement with Seneca and would like more and more New York operators to choose Bragg Gaming as their gaming technology partner,” added Spielberg.

Investors responded well, sending shares nearly 2.54% higher for Elys Game Technology to $5.65, while Bragg Gaming closed at $1.22.

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