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6.5 Million Pounds Of Beef Have Been Recalled Due To Salmonella Risk

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CHICAGO/SAO PAULO (Reuters) – A U.S. unit of Brazil’s JBS SA is recalling 6.5 million pounds of beef products processed through an Arizona plant because the meat might be contaminated with salmonella, U.S. government officials said on Thursday.

U.S. investigators have identified at least 57 people in 16 states who have become ill due to consuming contaminated ground beef products made from meat traced back to JBS, the U.S. Department of Agriculture said.

JBS shares fell as much as 5 percent to around 8.80 reais on the Sao Paulo Stock Exchange.

JBS Tolleson Inc, part of JBS USA, the U.S. arm of the world’s largest meatpacking company, was voluntarily pulling ground beef and other raw beef products that had been shipped to stores across the country, the USDA said.

Salmonella can cause fever, diarrhea and abdominal pain, and can be fatal to young children, the elderly and people with compromised immune systems.

Hundreds of beef products are part of the recall, including products sold under the Walmart brand. The products were packaged from July 26 to Sept. 7.

“We are working in close partnership with USDA to make sure all potentially impacted product is removed from stores and homes,” JBS said in a statement.

This is the second time JBS USA has recalled beef products this year.

In May, the company recalled almost 35,500 pounds of raw ground beef processed through its Lenoir, North Carolina, plant after a consumer found bits of blue hard plastic in the meat, which JBS had produced for grocery chain Kroger Co, according to the USDA.

It is also the second major meat recall in recent weeks by a top U.S. beef processor. In September, Cargill Inc’s meat division recalled about 132,606 pounds of ground beef shipped in the United States due to possible Escherichia coli (E. coli) O26 contamination.

Federal and state investigators found that Cargill’s ground beef products were the probable source of the death of one person and 17 people who fell ill due to raw ground beef, according to the USDA’s Food Safety and Inspection Service.

The parents of a young Tennessee girl are suing Cargill Meat Solutions, alleging their daughter was hospitalized and developed hemolytic uremic syndrome (HUS) after eating the contaminated ground beef purchased from a Publix supermarket, according to a lawsuit filed this week in U.S. District Court in Minnesota.

HUS, which can lead to kidney failure, can be fatal.

“Cargill and our employees are distressed that someone may have become sick from ground beef we produced,” the company said in an email statement. “While we can’t discuss the specifics of the lawsuit, we understand the person continues to recover and her health is everyone’s top priority right now.”

Reporting by Ana Mano in Sao Paolo and P.J. Huffstutter in Chicago; editing by Christian Plumb, Leslie Adler and Jonathan Oatis

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NY Online Sports Betting Bill Calls For Up To 14 Sportsbook Apps

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Gov. Andrew Cuomo‘s proposed New York sports betting model lacks support from two lawmakers who have pushed for online gambling in the state.

Sen. Joe Addabbo Jr. and Assemblyman Gary Pretlow released their 2021 NY online sports betting bill Thursday evening, though it looks a lot like their previous attempt.

The biggest difference is the bill calls for two skins per licensee instead of one each. There are four commercial casinos and three tribes that run casinos in New York that could offer online sports betting.

That would likely create a much more robust market in terms of handle but tax revenue could fall well short of what Cuomo expects from a lottery-style monopoly.

New York sports betting bill details

Many of the details in the jointly-filed S 1183 and A 1257 are similar to the 2019-20 version of Addabbo and Pretlow’s bill:

  • A one-time, $12 million fee is required for anyone operating a mobile sportsbook in the state.
  • Mobile sports betting revenue will be taxed at 12%. The state will set aside 5% of that tax revenue for problem gambling.
  • Official league data is still required for all in-play bets. The bill also calls for a royalty fee of 0.2% of handle to be paid to sports leagues. Assuming sportsbooks hold about 5% of bets, that means about 4% of sports betting revenue to the leagues.
  • Professional sports stadiums and arenas as well as off-track betting facilities can partner with a casino to have betting kiosks on-site.

The bill summary suggests $79 million in annual revenue to the state based on “conservative market estimates.” That might not be good enough for Cuomo, though.

Cuomo expects how much?

Gov. Cuomo has much higher expectations for what the state should make from sports betting.

The US sports betting industry was surprised to wake up Wednesday to find Cuomo had changed his stance on mobile sports betting. The excitement felt throughout the industry quickly turned to jokes, though, when the governor described his plan during the Q&A portion of his coronavirus press conference:

“We want to do sports betting the way the state runs the lottery where the state gets the revenues. Many states have done sports betting but they basically allow casinos to run their own gambling operations. That makes a lot of money for casinos but it makes minimal money for the state, and I’m not here to make casinos a lot of money. I’m here to raise funds for the state.”

Budget Director Robert Mujica explained that the standard sports betting model would net New York about $50 million a year in tax revenue. But a single-operator monopoly could bring in $500 million annually, Mujica said. We won’t know any other details of the proposal until Cuomo releases his budget.

Assuming a 50-50 revenue split and a 5% hold, New York’s sports betting market would have to take $20 billion in bets annually to make the state $500 million. That’s not impossible for any of the “crown jewel” states like California, Florida, New York and Texas.

It won’t happen in year one, though, and could take significantly longer to reach those heights under a monopoly.

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Global Online Gambling Market (2020 to 2027) – Size, Share & Trends Analysis Report

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Dublin, April 22, 2020 (GLOBE NEWSWIRE) — The “Online Gambling Market Size, Share & Trends Analysis Report by Type (Sports Betting, Casinos, Poker, Bingo), by Device (Desktop, Mobile), by Region (North America, Europe, APAC, Latin America, MEA), and Segment Forecasts, 2020 – 2027” report has been added to ResearchAndMarkets.com’s offering.

The global online gambling market size is expected to reach USD 127.3 billion by 2027, registering a CAGR of 11.5% from 2020 to 2027. The market is expected to gain traction over the forecast period. The growing popularity of betting across the globe and freemium model in online gambling are among the potential opportunities likely to unfold in the next few years.

Increasing adoption of smartphones and easy access to casino gaming platforms is currently driving the market. Factors such as increasing internet penetration and the availability of cost-effective mobile applications for betting are also expected to contribute to market growth over the forecast period. According to the American Gaming Association (AGA), as of 2018, approximately 2,800 sites are active online and offer activities including bingo, poker, and lottery.

Electronic Gambling Devices (EGDs) are inexpensive to run and easily available. These devices have an in-built software that mimics the experience of a local casino. For instance, a Video Lottery Terminal (VLT) uses advancing technology and can also be customized to electronic slot machines, spinning reel slot machines, video slot machines, and electronic poker games.

The spread of COVID19 has accelerated the demand for online gambling. Moreover, increasing digitalization coupled with secure digital payment options are also some factors contributing to online gambling market growth. The market is further expected to gain momentum over the forecast period attributed to the rising use of digital currency and websites provided by companies for betting and gambling.

Further key findings from the report suggest:

  • Ease of sports betting using a computer or smartphone coupled with the proliferation of sports betting ads across the globe is expected to propel segment growth over the forecast period
  • Online gambling service providers/operators are allowed to enter into agreements with individual players or customers to provide betting services for real money, in turn attracting more gamers
  • A large number of customers are using desktops for betting as downloading and installing casino software proves to be easier on desktops. This, in turn, is expected to propel the growth of the desktop segment
  • Online agencies, networks and exchanges, and third-party ad servers are used for advertising gambling websites of various companies
  • Europe is expected to continue its dominance over the forecast period. In the U.K., online gambling is legalized owing to safe practices and stringent regulations laid down by the government
  • Asia Pacific is anticipated to register the highest growth rate owing to the increased adoption of smartphones, a larger proportion of younger population, and legalization of online gambling in the region. The market size is largely influenced by the size of betting and pertinent outcome
  • Key companies in the online gambling market include William Hill PLC and Paddy Power Betfair PLC.

Key Topics Covered:

1. Methodology and Scope

2. Executive Summary
2.1 Online Gambling Market – Industry Snapshot & Key Buying Criteria, 2016 – 2027
2.2 Global Online Gambling Market, 2016 – 2027
2.2.1 Global online gambling market, by region, 2016 – 2027
2.2.2 Global online gambling market, by type, 2016 – 2027
2.2.3 Global online gambling market, by device, 2016 – 2027

3. Online Gambling Industry Outlook
3.1 Market Segmentation & Scope
3.2 Market Size and Growth Prospects
3.3 Online Gambling – Value Chain Analysis
3.3.1 Vendor landscape
3.4 Online Gambling Market Dynamics
3.4.1 Market driver analysis
3.4.1.1 Increasing investment in online gambling
3.4.1.2 Growing number of live casinos across the globe
3.4.2 Market restraint analysis
3.4.2.1 Increasing rate of cybercrimes
3.5 Penetration and Growth Prospect Mapping
3.6 Online Gambling Market – Porter’s Five Forces Analysis
3.7 Online Gambling Market – Key Company Market Share Analysis, 2019
3.8 Online Gambling Market – PESTEL Analysis
3.9 Impact of COVID 19 on the Online Gambling Market

4. Online Gambling Type Outlook
4.1 Online Gambling Market Share By Type, 2019
4.2 Sports Betting
4.2.1 Sports betting online gambling market, 2016 – 2027
4.3 Casinos
4.3.1 Casinos online gambling market, 2016 – 2027
4.4 Poker
4.4.1 Poker online gambling market, 2016 – 2027
4.5 Bingo
4.5.1 Bingo online gambling market, 2016 – 2027
4.6 Others
4.6.1 Other online gambling market, 2016 – 2027

5. Online Gambling Device Outlook
5.1 Online Gambling Market Share By Device, 2019
5.2 Desktop
5.2.1 Desktop online gambling market, 2016 – 2027
5.3 Mobile
5.3.1 Online mobile gambling market, 2016 – 2027
5.4 Others
5.4.1 Other device for online gambling market, 2016 – 2027

6. Online Gambling Regional Outlook
6.1 Online Gambling Market Share by Region, 2019
6.2 North America
6.2.1 North America online gambling market, 2016 – 2027
6.2.2 North America online gambling market, by type, 2016 – 2027
6.2.3 North America online gambling market, by device, 2016 – 2027
6.2.4 U.S.
6.2.4.1 U.S. online gambling market, 2016 – 2027
6.2.4.2 U.S. online gambling market, by type, 2016 – 2027
6.2.4.3 U.S. online gambling market, by device, 2016 – 2027
6.2.5 Canada
6.2.5.1 Canada online gambling market, 2016 – 2027
6.2.5.2 Canada online gambling market, by type, 2016 – 2027
6.2.5.3 Canada online gambling market, by device, 2016 – 2027
6.3 Europe
6.3.1 Europe online gambling market, 2016 – 2027
6.3.2 Europe online gambling market, by type, 2016 – 2027
6.3.3 Europe online gambling market, by device, 2016 – 2027
6.3.4 U.K.
6.3.4.1 U.K. online gambling market, 2016 – 2027
6.3.4.2 U.K. online gambling market, by type, 2016 – 2027
6.3.4.3 U.K. online gambling market, by device, 2016 – 2027
6.3.5 Germany
6.3.5.1 Germany online gambling market, 2016 – 2027
6.3.5.2 Germany online gambling market, by type, 2016 – 2027
6.3.5.3 Germany online gambling market, by device, 2016 – 2027
6.4 Asia Pacific
6.4.1 Asia Pacific online gambling market, 2016 – 2027
6.4.2 Asia Pacific online gambling market, by type, 2016 – 2027
6.4.3 Asia Pacific online gambling market, by device, 2016 – 2027
6.4.4 China
6.4.4.1 China online gambling market, 2016 – 2027
6.4.4.2 China online gambling market, by type, 2016 – 2027
6.4.4.3 China online gambling market, by device, 2016 – 2027
6.4.5 India
6.4.5.1 India online gambling market, 2016 – 2027
6.4.5.2 India online gambling market, by type, 2016 – 2027
6.4.5.3 India online gambling market, by device, 2016 – 2027
6.4.6 Japan
6.4.6.1 Japan online gambling market, 2016 – 2027
6.4.6.2 Japan online gambling market, by type, 2016 – 2027
6.4.6.3 Japan online gambling market, by device, 2016 – 2027
6.5 Latin America
6.5.1 Latin America online gambling market, 2016 – 2027
6.5.2 Latin America online gambling market, by type, 2016 – 2027
6.5.3 Latin America online gambling market, by device, 2016 – 2027
6.5.4 Brazil
6.5.4.1 Brazil online gambling market, 2016 – 2027
6.5.4.2 Brazil online gambling market, by type, 2016 – 2027
6.5.4.3 Brazil online gambling market, by device, 2016 – 2027
6.6 MEA
6.6.1 MEA online gambling market, 2016 – 2027
6.6.2 MEA online gambling market, by type, 2016 – 2027
6.6.3 MEA online gambling market, by device, 2016 – 2027

7. Competitive Landscape

7.1 William Hill PLC
7.1.1 Company overview
7.1.2 Financial performance
7.1.3 Product benchmarking
7.1.4 Strategic initiatives
7.2 Bet365 Group Ltd.
7.3 Paddy Power Betfair PLC
7.4 Betsson AB
7.5 Ladbrokes Coral Group PLC
7.6 The Stars Group Inc.
7.7 888 Holdings PLC
7.8 Sky Betting & Gaming
7.9 Kindred Group PLC
7.10 GVC Holdings PLC

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CT Governor throws support behind legal betting and igaming

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Giving his State of the State address yesterday (6 January), Lamont said 2020 had been one of the “most challenging and humbling” years of his life, due to the novel coronavirus (Covid-19) pandemic. 

This, he said, had prompted the state to work closely with neighbours such as Rhode Island, Massachusetts, New Jersey and New York to coordinate their response to the crisis. 

Lamont pledged to continue to leverage these relationships as part of Connecticut’s recovery from the pandemic.

He said Connecticut would work with its neighboring states and tribal partners on a path forward to “modernize gaming”, as well as working in the legislature to legalize marijuana. 

“Sports betting, internet gaming, and legalized marijuana are happening all around us,” Lamont added. “Let’s not surrender these opportunities to out-of-state markets or even worse, underground markets.”

His pledge to expand the state’s gambling market comes amid reports that Governor Andrew Cuomo is preparing to relax his stance against mobile wagering in neighbouring New York. 

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